G’day, everyone!
It’s hard to believe, it’s already been 2 years and 8 months since Dinkum first launched in Early Access back in 2022. Just like when you received your first tent from Fletch, Dinkum began its adventure in a humble and simple way. And just like when you welcome new villagers to the island, Dinkum was able to meet more and more players over time. By listening to the invaluable feedback from the players, Dinkum has continued to grow through a series of updates both big and small. Much like building John’s shop or Theodore’s museum, the world of Dinkum has been expanding, one step at a time.
Once your town expands, everyone on the island throws a celebration, after spending a year at their new home. Now, we feel it’s time for Dinkum to celebrate its own milestone as well. After collaborating with our players for 2 years in Early Access, we’re thrilled to reveal that the time has come for Dinkum’s official launch!
We’re incredibly excited to announce that Dinkum will be finishing Early Access and officially launching on April 23, 2025, at 02:00 UTC! We truly believe we wouldn’t have made it to this point without your constant support, feedback, and love for the game. So first and foremost, thank you to each and every one of you who has been part of the journey so far. As a part of this monumental announcement, we’d like to share some of the key content and a few changes related to game services that will be applied for the full and official release.
We understand that many of you have been yearning for the multiplayer environment to be improved. We’re delighted to inform you that the hosts will have more control of what their guests can do on their island, and guest players have access to features that were once available to the host only.

We’re also introducing Creative Mode, allowing you to build and shape your own Dinkum world with more freedom and imagination than ever before. We can’t wait to see what you’ll create!

Another exciting addition is the rental system for guest houses. Alongside it, 4 new villagers will be joining Dinkum! You’ll be able to meet them by renting out the guest houses, and each one comes with their own unique charm and personality.

In the field of crafting, new recipes can be bought and discovered. Thought you’d done it all after crafting the helicopter? Try out the new two-seater airplane, perfect for exploring the skies with a friend. We’re only getting started, as the 1.0 Update will also include new activities to be discovered, as well as improvements to convenience functions.


More details will be revealed in the patch notes as we draw closer to the official launch date, so please stay tuned!
In addition to the new content mentioned above, we’d like to share a few updates related to the game services for the official release. Throughout the 2 years of Early Access, Dinkum has followed Steam’s recommended regional pricing guidelines. Although the pricing standards changed several times, we kept the game’s price unchanged during the entire Early Access period.
The main reason behind maintaining the original pricing was to ensure that as many aspiring adventurers as possible could explore Dinkum and try out the game without too much pressure. Since launch, Dinkum has released 5 major content updates—including House Warming and Bloomin’ Spring—all completely free and with no paid DLC. We intend to continue this approach moving forward as much as we can.
However, as Dinkum is now enjoyed by players in over 170 countries, we’ve noticed some inconsistencies in regional pricing. With the official launch, we’ll be making slight adjustments to align prices more closely with current exchange rates and global economic conditions. We understand that due to these adjustments, some regions may see more noticeable price changes than others. We kindly ask for your understanding as we apply these necessary updates to prevent inconsistencies in regional pricing. Please note once again that this adjustment only concerns the price difference, and the base price in USD remains unchanged.
These pricing changes will go into effect with the official launch on April 23, 2025. Until then, players will still be able to purchase the game at its current price. For those who already own Dinkum, these changes will not affect your access to or experience with the game at all.
Also, Dinkum will be featured in an upcoming Steam Free Weekend. During this time, all players will be able to try the game for free and purchase the game at 20% off under the Weekend Deal. We sincerely hope you’ll take advantage of this opportunity to join the adventure if Dinkum has caught your interest. (The discount offer ends on April 10.)
Thanks to the growing number of players enjoying Dinkum, we’ve received many requests to bring the game to more platforms beyond PC. To live up to such expectations, we’re thrilled to reveal that we’ve been working toward that goal. We hope to deliver some exciting news about releasing Dinkum for one of the popular gaming consoles later this year. We’ll be sure to share more information as soon as everything is ready. We truly appreciate your interest, we are also looking forward to the console version as much as you do!
That brings us to the end of today’s announcement where we have briefly talked about the game’s official release and other accompanying changes. The official launch is now just around the corner and we are striving to make sure it’s something special for everyone. We can’t wait to reveal more information, so please stay tuned. We’ll be posting detailed patch notes and update schedules in the near future.
The end of Early Access marks not just a conclusion, but the beginning of a brand new journey. We’re incredibly excited for the future of Dinkum—a future we’ll continue to build together with all of you! With a heartfelt promise to keep striving to bring you the best experience possible, we’d like to once again thank every one of you who has supported and enjoyed Dinkum.
See you at the official launch!
フラッグシティパートナーズ海外不動産投資セミナー 【DMM FX】入金

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